After months, even years of absence from game development (except thinking about ideas etc.), I decided to join the party again.
Due to my daily work, which mostly happens to be web development (Python, Django (REST), Angular JS), 8-12 hrs a day, my motivation was like zero for doing interesting things after work. Plus, my wife and the little Mia needed attention as well.
However, funnily enough, I often end up wasting time in the evening, ergo being unproductive – and I hate being unproductive.
I have a list of things I would like to work on in the upcoming weeks. Take a look:
– Make 2 game clones of popular classics: Arkanoid and Tetris
– Work on SFML and PySFML.
– Update the GDD articles (especially the one about components; my view changed a bit).
– Write a new GDD article about project structures and general game code module structures.
– Evaluate writing a book for game dev using PySFML.
I’d like to write the game clones several times: At first I am going to make them in Python/PySFML, not paying too much attention at code design (read: prototype). Then I will make the same thing in C++/SFML.
When that is done, I want to do several iterations of refactoring – Python first, then C++. Adding a message bus, components, nice graphics, sounds, music etc. Simply making solid games that are maintainable.
Python is first because it’s a lot easier to do elegant and fast code design in. The C++ part is for getting myself back into it again. I nearly completely lost the connection to it (except for SFML), and when I wanted to do experiments in the not so far past, I had always been very much annoyed by the project setup and slowness of progress.
Whilst making the games, there will probably conflicts with bugs/feature requests in (Py)SFML, so I expect to work on those as well.
If I manage to finish the games, I am quite confident that I will be able to start working on some bigger things again. Either a book about PySFML, or implementing an interesting game idea that I’ve been having for a looooong time already. When? What language? How? I don’t know, time will tell.
I am going to post weekly updates here and at my Twitter account @TankBo.
Wish me luck, and, more importantly, endurance!
P.S.: Oh and don’t be surprised when this blog will slightly change in the near future, including the domain. I’ve never really liked “optank.org”.